Boundless Info

About & credits

Boundless Info is a community resource for the voxel sandbox MMO Boundless.

Legal & trademark

This is an unofficial, non-commercial fan project. It is not affiliated with, sponsored by, or endorsed by Monumental LLC, Wonderstruck Games, or any official Boundless entity.

Boundless, its logo, and all in-game names, artwork and data are the property of their respective owners, and are used here only to identify and provide information about the game (nominative fair use). No ownership is claimed.

If you are a rights holder with any concern about content on this site, please reach out to Kanjiro on the Boundless forum and it will be addressed promptly.

Built on the community’s work

Boundless Info stands on years of work by players who documented the game’s data and built tools around it. With sincere thanks to:

  • DreamEvil: creator of the original boundlessinfo.com (the Boundless Information Station), the site this rebuild is modelled on and the community’s go-to reference for years.
  • AngellusMortis: creator of Boundlexx (the live boundlexx.app), the open-source (MIT) Boundless API and data toolkit that mapped out how the game’s data is structured, and whose client was later open-sourced.
  • Simoyd: creator of BoundlessProxyUi (MIT), the in-game proxy that first showed how per-world block colours and other live data can be read from the game.
  • Mayumi: maintainer of the Boundless Universal Trade Tracker, the community’s live market-data tool.

How the data works

  • Live worlds, exoplanets and atmospheres are read straight from the game’s public servers and refresh on their own every few minutes.
  • Colours, items, recipes and the rest are extracted from the game’s data files and only change when the game itself updates.

Provided as is, without warranty of any kind. Data may be incomplete, delayed, or inaccurate.